Water (hazard)

Water is the first Hazard present in the game. It first appears in Course 3 (Novice Bay).

How to Clear
On a hole with a Water hazard, you will find blue-tinted cards, locked cards, and normal cards on the board. The locked cards cannot be accessed until all of the Water cards are played off the board. You will not find Water cards in your draw pile. Once all the Water cards are cleared, the locked cards are unlocked and will behave like normal cards, ready to be played.

Strategies

 * Always play Water Cards first before normal cards, with the few exceptions:
 * If there is a Water card beneath a normal card, play the normal card so you can access the Water card.
 * If the hole also has a Sand hazard, it is best to look at which cards are locked- if the Water hazard has more cards locked, don't go for the sand wedge. If the Sand hazard has more cards locked, don't go for the Water card.
 * On holes with a Rain hazard, if you play too much Cloudy Cards, 4-6 Water Cards will "rain" down onto the board. If the hole also has a Water hazard, the rained Water Cards will also have to be played for the Water hazard to be cleared.
 * However, this is rare.

Trivia

 * When played, there will be a water splash sound and when the card lands into the play pile a few water drops will appear. These are only for decoration and do not affect the board.